Wrong house, FOOL! - DEVLOG 7 - The sun sets!
Hey everyone!
As the robbers get more and more ready to pounce on Grannies house, the sun sets. The robbers have upgraded their vans and gotten a fancy new glasses that have the ability to outline item with a colour representing their weight and value.
These new glasses the robber allow them to distinguish the weights of items, green for light items, yellow for heavy items, red for very heavy items. The robbers have also started trying out the flatbed of their truck. Lighter furniture goes on the truck, heavier goes on the trailer!
They've also bought some new tools but with the current situation, shipping is still quite slow.
- Crowbar
- Flash light
- Knife
Due to the quarantine, the robber have started hallucinating user interface (actually not implemented yet but shhhhhh):
- They can now see a logo on top of their head
- There is also some stuff that goes to the side of the screen
Finally, the robbers went mask shopping:
Happy stealing, Wrong House Team!
Get Wrong House, FOOL!
Wrong House, FOOL!
4 thieves try to rob the same house, they need to avoid grandma or they'll be caught, who ever has the best loot wins!
Status | Released |
Authors | Antonio Serrano, TomasPinto, RobbeVG, viktrr, Meltem |
Genre | Action, Fighting |
Tags | Local Co-Op, party-game, stealing |
Languages | English |
More posts
- Wrong house, FOOL!May 26, 2020
- Wrong house, FOOL! - DEVLOG 10 - Ready to strike!May 14, 2020
- Wrong house, FOOL! - DEVLOG 9 - Polish!May 07, 2020
- Wrong house, FOOL! - DEVLOG 8 - Production Ends!Apr 30, 2020
- Wrong house, FOOL! - DEVLOG 6 - The outside!Apr 02, 2020
- Wrong house, FOOL! - DEVLOG 5 - Granny has come home!Mar 25, 2020
- Wrong house, FOOL! - DEVLOG 4 - The house takes shape!Mar 19, 2020
- Wrong house, FOOL! - DEVLOG 3 - Production begins!Mar 11, 2020
- Wrong house, FOOL! - DEVLOG 2 - Prototyping!Mar 04, 2020
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